
Educational Toolkit
Alura Sutherland
Project Criteria
To create the packaging for the physical elements of the Sense-It Kit. The kit should reflect the brand identity of the Sense-It project which emerged along side the Sensory Aspects of Design course (IDES 2205) offered at Carleton University. This project aims to provide engaging tools, resources and activities to enhance the learning in both this specific course and various other contexts.
(The project was a collaborative effort. The package design was my primary responsibility)

Mission Statement
“To build on sensory design instructional materials developed to date, which will supplement theories and lectures, and most significantly engage students in IDES 2205 Sensory Aspects of Design in co-designing additional instructional material. These are assembled in a resource kit called The Sense-It Kit.”
In its early years, the Sensory Aspects of Design course was heavily literature-based and very dense. It seemed counter intuitive for students to be discussing and reading about their sense, yet never engaging them. The Sense-It Kit provides students with a series of interactive tools, resources and activities to stimulate and facilitate sensory learning.
Components

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Activity Cards – instructions/prompts for participants in the classroom
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Instructor Booklet – additional information allowing the instructor to adequately prepare
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Puzzle Pieces – acting a flash cards or a mapping tool that correlate with some activities
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Product Cards – an array of illustrated products with varying complexity, correlate with some activities


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A model used to depict the layers of sensory knowledge
These educational activities correlate to the course material winch explores various sense modalities. The activities are further organized into three levels of complexity relating to participant engagement:
The first level, entitled “Catalyze”, serves as an icebreaker activity to introduce a new topic. Participants require limited knowledge of the topic at this initial level.
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The second categorical level is “Learn”. This level of activity is implemented when students are familiar with the subject and are trying to understand new concepts.
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The last level is named “Apply”. In this final stage, students are expected to have in depth knowledge of the topic, whereby the activities reinforce the given concept, encouraging them to use it in a specific creative process.
Sketches








Illustrations












Product Illustrations
Icons


Models



















Final Design

Illustrations that depict the transformation of the package from storage mode to display mode

The packaging transforms from a box to a display stand
Magnets are used to hold the package in its various positions
The top of the box is transparent to display the colourful puzzle pieces
The puzzle pieces are housed in a removable tray
The deck of product cards are housed in an envelope the fits into the box
The product cards are organized according to complexity as they relate to the various activity cards (indicated by the coloured hexagons on the back)
The unique shape of the box is designed to both minimize unused space and reflect the brand identity of Sense - It!





